WEB · Web
3D & WebGL Experiences
Three.js is only worth shipping when the third dimension carries meaning: a product you can turn, a system you can see, physics you can feel. We build WebGL that serves the page instead of decorating it.
Sound familiar?
3D that decorates instead of sells
A spinning gimmick that costs 2MB and answers no buyer question.
WebGL that melts phones
Scenes tuned on a designer's Mac, unusable on the devices customers hold.
This service exists because we kept meeting these two. Here is what fixing them properly includes.
What's included.
WEB / threejs-experiences
Product visualisation
Models you can rotate, zoom and configure: the closest a browser gets to holding the thing.
Interactive scenes
Particle systems, physics and pointer interaction, tuned to hold 60fps on phones.
Performance discipline
Lazy-mounted canvases, capped pixel ratios, reduced-motion fallbacks: beauty that does not cost the page.
This very site
The machine, flow and antigravity scenes on zeismo.com are our own R3F work: proof you can click.
The toolkit for this work
How web work runs here
One decision per page
We agree what a visitor should do before we discuss how anything looks.
Design from your subject
Palette, type and layout built from your business. Never a template with your logo on it.
Build static-fast
Pre-rendered, image-disciplined, tested on mid-range phones over mobile data.
Wire the truth
Analytics and pixel events that fire once and match reality, so every later decision has data.
What it's judged by.
Every engagement reports these: the numbers, not the vibes.
Load time on a real phone
Measured on mid-range Android over 4G: where your visitors actually are.
Conversion per page
Each page has one job; we measure whether it does it.
Core Web Vitals
Green LCP, CLS and INP: held with a budget, not achieved once for a screenshot.
This is for you if
- Businesses whose site should sell, not just exist
- Stores entering markets where cash on delivery is how people pay
- Anyone whose current site loses people before it finishes loading
And honestly not, if
- Award-bait with no business goal behind it
- Projects that want a template skinned by Friday
We turn down work that fits this column. It is cheaper for both of us early.
“A website is a salesperson who never sleeps. We build the one who also never lies.”
how we run web
Asked about this service.
Will 3D slow my site down?
Not if it is built with discipline: our scenes lazy-mount, cap device pixel ratio and pause off-screen. The homepage here runs three scenes and still loads in about 100KB of JS.